I added quite a lot


I've gotten a ton done of the project, and I've been neglecting posting dev logs, so here we are!

Since the last dev log, the prototype has gotten a lot closer to a game. The actual change log would be impossible to put together, but the short of it is that I've finished a bit of a first pass on all of the major systems of the game, and while it still doesn't have any real structure to speak of yet, the bones of something cool are there now. You can explore, there are towns with NPCs, and there are even some (half-implemented and full of debug text) quests with dialog.

To be clear, it's still not really a "game" yet, but it's getting close to a vertical slice. Feel free to check it out, it should be attached to this post or you can get it from the itch.io launcher.

Oh also I changed the game's name to Canticle.

Files

hence-and-hither-windows.zip 330 MB
Version 6 Jan 18, 2024
hence-and-hither-windows.zip 330 MB
Version 3 Jan 12, 2024

Get Canticle Demo

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