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Devlog
I added quite a lot
January 12, 2024
by
alextilkin
I've gotten a ton done of the project, and I've been neglecting posting dev logs, so here we are! Since the last dev log, the prototype has gotten a lot closer to a game. The actual change log would b...
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Lots of good progress
October 03, 2023
by
alextilkin
Another couple days of really good progress. It's really starting to get fun! We're starting to crystalize what a whole game loop will be, and at this point we're thinking it involves an overworld wit...
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Feeling more like a game!
September 30, 2023
by
alextilkin
Big patch, this one really starts to make the whole thing feel like a game. - All enemies can attack you! - Added bunches of sound effects - When you die, the world regenerats - The difficulty now ram...
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New Guns and new Gibs
September 27, 2023
by
alextilkin
#Patch Notes
- Added some neat dynamic creature death gibs - Added an Assault Rifle and a Minigun - Water and mud now partially submerge creatures and slow them, except for crabs because they like it - Added a set...
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Patch notes!
September 26, 2023
by
alextilkin
#Patch Notes
- Creatures can drop coins, and you can pick the coins up. - If you press f2 it will spawn a pomeranian where your mouse cursor is - Fixed some bugs Next up: Spending the coins!...
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